Discharger

Discharger
The discharger is an anti air weapon, requiring time to charge and lock on before firing spheres which warp around the targeted machine. The discharger is not a viable weapon for ground targets as the spheres disappear upon contact with the ground.

A machine can be damaged if it makes contact with the sphere before it is fired.

Flare
Setting two actions in setup mode will create a flare. When fired, missiles near the flare sphere will disappear. Most effective for fast moving machines that have time to fire before being hit.